Date Ariane Graphics Update

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I am releasing a graphics update for some versions of Date Ariane. Currently this is for the English and German PC, Mac, and Linux versions.  Portuguese and French PC/Mac versions are now updated as well.  Let me explain this update Q&A style:

What has been updated?

About 95% of the pictures have been updated, over 1100.

I don’t see much difference, what has changed?

Lets start with Ariane. I am using an improved V4 model that corrects the shoulders and makes them look more natural and realistic.  You can pretty much tell the difference between the old and the new by simply looking at the shoulders. Also a minor clothing change, Ariane’s underwear is dark grey instead of tie-dyed pink. I also give Ariane some fun expressions that she uses in certain circumstances.

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Lighting has changed, there are a lot fewer hard shadows. Also reflections on glass and surfaces is more realistic. Since most of Date Ariane takes place at night, windows should reflect the interior light. Different locations use different lighting and rendering. Backyard is partially rendered in “superfly”, bedroom uses IBL lighting.

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I also created a more realistic look for Rebecca. Still “petite”, but she no longer looks like she is starving.  Also she has got a “bush”, since at least one of my characters should have one.

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Ariane’s SUV is the one I used in the Rachel and Ariane pictures. She no longer is driving the cartoon car I have been using since 2004. Her car actually looks realistic. The convenience store actually sells food now.

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With all of these moves toward realism, how come the pictures still don’t look real?

Because realism is not the ultimate goal, beauty is.

Why only 95% of the pictures, why not 100%?

I am actually working on a 2.0 version of the game with pictures that are more than double the resolution. In order to save memory, I am rewriting the code to reduce the number of images the game needs, mostly eliminating the “ending” scenes you want to try and avoid anyways. I mostly finished the images for this HD version, and decided to reduce them down to the non-HD size and update the graphics, but the current 1.0 still needs the pictures I have eliminated in 2.0, so in those cases the old pictures are still there.

Don’t be surprised if you occasionally see the old Rebecca, or the old shoulders, or the old underwear. I’m pretty sure I eliminated the old car pics, but I might have missed one or two.

If you are working on new code, why not incorporate it into the game?

Because complex changes to the game will mess up the translated versions. When 2.0 is finally done it is likely the translations wont work on it. I am trying to figure out a way to fix this, but it is going to take some time. 2.0 is no where close to ready anyways.

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Besides graphics changes, are there any other changes to the game?

I eliminated a bug in the English and German versions that under the right circumstances would allow Ariane to drive downtown naked, but there is no code or pictures to support it so it crashed the game.  I also eliminated the trailer for “Something’s In The Air” on the translated versions.

By the way, thanks to translator Thorston Frei, the English and German versions are the same game, the only difference being the window title, the default language settings, and the help page. In both versions, you can go into settings and switch between English and German. Note that some lines in the German version will appear untranslated. Only about 97% of the lines have translation, and the ones that don’t will appear in English.

I eventually want the French and Portuguese versions to work this way, but for now their code is unchanged.

Why are there no graphics updates for the android versions?

There will be eventually. Despite my efforts to control jpg compression, the new versions are now bigger in size than before. The android version was already pushing the limits of max size for an app, so I need to do some further size reduction before I can make new android versions.  The 2.0 HD version will never work on android, but I want the updated pictures to be available in app form at some point.

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Dating Pretenders on iPhone

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Many people have been asking me about releasing Date Ariane on the Apple App store for use on iphones and ipads. I have not done so because the Apple App store forbids erotic games like Date Ariane in their store.

And yet where there is a demand, there will be someone to fill it. Two different “Dating Sim” apps have been put into the app store using artwork from Date Ariane.

I know what some of you are thinking: “How can they use art from your game in their game?”, and the answer is I let them by offering the 10th Anniversary Edition HTML version under the Creative Commons 3.0 Attribution license.

Basically, art under the license is free to use in other projects as long as you disclose the source and disclose that it was used under the CC by 3.0 license. Both Date Ariane and Something’s In The Air use creative commons music and sound effects extensively, and per the license the sources and links to the license are documented in both the credits screens and the help files of both games.  I released the HTML versions of Date Ariane under the license as a way to “pay it forward”. Unfortunately, most of the people that are using my art are not crediting me, which makes me sad.

If people used my art in cool ways (see the “Related Content” links on this page), it probably wouldn’t bother me much that they left out the required attribution, but as a friend of mine pointed out: Creative commons doesn’t really have a provision for “only if you make good shit with it.”

Anyways, because I myself am an iPhone user, I figured I would download some of these pretenders and piss all over them give them honest reviews.

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Dating Kylie Lopez

I’m giving this app one star, and it only earned that star by being free. This came to my attention because a popular You Tube video series called “Reviewing Bad Apps” featured it in volume 4 at approximately the 11:45 mark. A reader of my blog and a good friend both posted me messages about it, so I had to download it.

While the images, text, and choices all look very familiar, as far as I can tell this app is a cheap joke app. (What do you expect for free?) As you can see, I managed to get “Kylie” into a swimsuit, went swimming, and ate a barbecue steak dinner. A couple of moves later the date was over for no explicable reason.

I think that is the whole joke, no matter what you do the date will end abruptly at some random number of moves into the date.

The app is only 41MB big with no extra downloads, a complete implementation of Date Ariane would be at least 150MB, so a lot of corners were cut. Steak dinner is pretty much the only one available, if you get that far. I suspect the dancing at the club promo image displayed above is an impossible goal. I’m also pretty sure nudity is non-existent.

If you try this app out, post screenshots of how far you got.

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Dating Simulator

This one is a near complete implementation, or more accurately impersonation, of “Date Ariane for iTunes”, and would totally be worth the $2.99 price if it weren’t for all the damn major bugs.

The game is only a 39mb download in the app store, but upon opening the game it downloads another 100mb or so of additional images from a 3rd party server to avoid the wrath of Apple. Make sure your iPhone/iPad has room.

Yes, the game includes at least some brief topless scenes of “Emelie” which is what the game calls her, though I have never managed to see much. I got her to flash her boobs playing basketball and at the dress shop when I handed her two skirts, but even after a flawless strip club show, she exited the stage prior to taking off her top. At least she won:

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From what I can tell, they set the variable that allows nudity to “never”. So far all the nudity I saw in the game including the completely nude “tennis instructor” routine is nudity that shows up when Ariane Emelie is not interested in being naked. This actually breaks the game in many places, like the photo shoot at the scenic vista does not know how to handle the situation with the variable set like that and the app crashes just when things were getting good.

But they also made other game breaking changes.  The most annoying involves the dinners. All dinners in this game end when you drink wine, so if you want to talk or compliment, you need to do that before you drink. “Going out for dinner” seems to default to the “Drive-N-Dine” which doesn’t have a “drink wine” option, so if you go out for dinner, you end up in a loop until  “Emelie” gets tired of your company.  This is a bug that existed for a short while in the Renpy version, until I fixed it. I’d like to see the makers of Dating Simulator fix theirs because it breaks an important part of the game.

Another bug: Occasionally for no reason after eating a steak dinner, we get the pizza sauce ending.

Those are the biggest I found so far, the most annoying part of the app is that there is no save game feature. As is, I’m giving the app 2 stars. Fix the major bugs and I’ll make it 3 stars, add a save game feature and I’ll make it 4, give me credit for the art and get rid of the Facebook spam and I’ll make it 5.

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Dating Ariane.com

If you must play Date Ariane on an iPhone, how about the original HTML version? Someone (not me) is hosting it at datingariane.com, and it is pretty much a complete port of the 10th Anniversary edition to a website.  I had to take mine down a couple of years ago due to devastating web traffic, but this one seems to be on a more stable server.

So faithful of a port, that they left my cheating secrets in, which I never shared until now.

  1. Start the game at datingariane.com/default2.htm, this sets up “debug mode” that shows stats of the game on the right side.
  2. There is a secret dot on the lower left corner. If you hover over this dot with a mouse, it will show you the current game stats which refresh whenever the page number changes (see the first stat in debug mode). This has been replicated in the Renpy version by turning hints on in options.
  3. At the beginning of the game shown above, hover over the secret dot, then enter the Konami code on your keyboard (B A), and that will enable cheat mode, making Ariane pretty much agreeable to anything. (The Konami code works in the Renpy version, too but it makes it impossible to collect achievements when used.)
  4. On the first page of the default2.htm version, there are 7 pairs of “head start” dots, the first 5 skip over the dinners, the last two were scenarios I made for testing purposes, though I don’t know what I was testing in this version. Anyways, the real fun stuff in the game happens after dinner, so use the secret links to skip over the intro and dinner.

And that is what I found, so far. I searched Google Play store looking for imitators as well but since the game is available in android there don’t seem to be any, which is good.

Just remember: the Renpy version is copyright, meaning the art is NOT free to use in projects, and I hate filling out DMCA requests. Yes there is some art that crosses over, though that will change soon as I am making new versions of all the pictures, (see my last blog post).

Upcoming Game Projects!

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Sorry I haven’t posted much this past month, I figured it was enough to move my site to a new page, then I spent the rest of April very busy in real life.

Everyone keeps asking when the next game is coming out, and the truth is I don’t know. Here are a list of projects I am hopefully going to finish some day.

Project 1: Rachel Meets Ariane The Game

The story of Rachel Meets Ariane has already been written and shared here, however the game will add some variations and display it in a high definition presentation that is a little more aesthetically pleasing. It is “mostly done” except I am working on variations of choices in part 4 that result in variations of endings. Biggest obstacle right now is that I have yet to finish writing the alternate endings, then I still need to illustrate them.

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Project 2: Date Ariane HD

Basically this involves re-rendering all the images in Date Ariane to size 1500×900 and also correcting lighting and other aesthetic issues along with very low compression. The result should be the best looking version of the game ever, but probably twice as big for download purposes. This will be for PC, Mac, and Linux only as it will be too big for android devices. Status: I’m about half way done.

I was sent a new German translation that works with the latest English version, I will probably release this very soon for German speakers. It also has a feature to switch between German and English. I guess this means Pandorya will have to do a bunch more videos. I hope to move the German translation to Date Ariane HD as well when it’s ready.  Status: I just need to get around to it.

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Project 3: Unnamed Ariane Reunion Project

Inspired by Chaotic‘s choice to allow players to pick their gender, I thought I’d create a 4th Ariane game where players can choose to play as the male player character from Date Ariane and SITA, back from a lengthy business trip and anxious to reunite with Ariane, or play as Rachel, back from a lengthy business trip and anxious to reunite with Ariane.  So far, all I got is a concept that might involve some sort of adventure with the gaming guild that both Rachel and the Player are involved with.

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Project 4: SITA HD

Like Date Ariane HD, this involves re-rendering about a thousand pictures in 1080 resolution so it looks a lot better, but also in the Rachel Meets Ariane game I am introducing a new choice system that eliminates the need for picking “prequel” choices, and I want to implement this into Something’s In The Air as well.

This is the new ARIANEB.COM

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That’s right, we moved! My wordpress blog is now my main site. A few months ago I added a lot of the main content from the old site to this site, accessible by the menus at the top.

Want info on Date Ariane? click the button at the top. Links to download are there, as well as the international versions, and my other games.

You can leave comments on any of the pages, something you couldn’t do before, and this site is more secure than my old site. Also as a WordPress site, there is a mobile version of this site now.

The old site is still available for now at http://virtualunderworld.net/arianeb/. Once I move everything over here, I will probably drop that site (this one is cheaper).

I’m sure there are plenty of broken links to fix. Tell me what you think.

Rachel and Ariane: An Experiment in Storytelling

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After finishing the Renpy version of Date Ariane back in July 2015, I have been tinkering with the idea of what would happen if Ariane (of Date Ariane fame) and Rachel (of Something’s In The Air fame) were to meet.

I made both games for my own entertainment, and I am glad they have been successful. So I started tinkering with Rachel and Ariane being the third part of the trilogy.  I’ve never tried writing a story like this, and so I’m not sure what I am doing, and kind of making things up as I go along.

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So far it is coming off as “official fanfic”. I struggle with the writing part, but I am really having a lot of fun doing the pictures part, which is why I keep going.

I released part one in October 2015, a piece at a time until the final part was released on Halloween, when the story was set.

It starts with a “meet cute” as all rom-coms do, in this case they show up to a Halloween party dressed the same.  As they get to talking they discover they are the same in a few other ways as well.

After Ariane finds out Rachel is a supermodel, Rachel takes Ariane home and tests her in a few ways. Ariane passes the tests, and they end up getting drunk together.

It ends with Ariane revealing her never before revealed job: game developer. Rachel, being a game addict herself, is intrigued and wants to get together again.

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Rachel Dates Ariane is set about two weeks later, or mid November, though there was over a year before I released it in November 2016.

It almost follows a typical “Date Ariane” date. Rachel comes over, and they play video games (tying back to the end of part 1) then they go out for dinner. This time to a pizza place they both like (Pizza Mia shows up in both games). Then back to Ariane’s and some naked hot tubbing.

Rachel then makes a (intentional?) move that results in the two of them in bed naked together.  Can two mostly heterosexual women find love? or is it doomed to “friendzone”? Is that necessarily a bad thing?

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I just released part 3: Rachel Takes Ariane’s Photo. I tried to make it more game like with choices to eventually turn it into a game, which I actually made, and found it repetitive as most of the choices end up in the same place.

So I just converted it to HTML and posted it all at once. It’s about 23 HTML pages total using simple links to the choices you pick.

It takes place still in November, with still autumn colors (which is part of the plot). The two key scenes for me are the “short cut” and Rachel setting up cameras.

I establish in the games that Ariane is a bit of a dare devil or “Action Girl”, but never get a good opportunity to demonstrate it. The short cut scene is Ariane demonstrating that part of her personality to Rachel, who being a science geek is not all that thrilled with that side of Ariane.

Then when we get to the the actual picture taking, Rachel is the one demonstrating her personality, talking about photography in a geeky way and having it go way over Ariane’s head. The photo session itself is very clinical and very professional, the way a supermodel likes it, and with the exception of one version of the photo shoot, no where near as sexy as the ones Ariane did in Date Ariane.

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Control of what happens to the photos is in the hands of the photographer, or the party that commissioned the photos in the first place. That means Ariane has no control.

The objective here is to add a little bit of conflict. Differences that could get bigger later.

I’m working on a part 4, which basically would be act 3 of a typical 3 act story: Things get worse before they get better. It’s tough to write characters I like struggling with stuff, so I am struggling writing it. I don’t know if it will be linear like parts 1 and 2, or whether there will be multiple versions based on choices like part 3.  Depends on what works best.

Even if you don’t like the writing, I think I did some great pictures here. The pictures are actually bigger than they display on the web page, parts 2 and 3 are 1960×1080. Just right click and view picture to see the full sized images.

Date Ariane The Game: One Year Later

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This weekend marks the first anniversary of the release of the Renpy version of Date Ariane: The Game.

Since its release, it has been downloaded 2.7 million times, which is pretty darn good for an independently produced game. There may be some overlap as multiple versions were released, and people were updating, but in the same time frame I have had over 2 million unique visitors to the web site.

Some numbers: 55% were windows downloads, 38% were android downloads, 6% were Apple Mac, and 1% were Linux.

61% of the downloads were in English, 28% were in Portuguese, 8% in German, 3% in French, and 0.6% in Spanish.

Pretty impressive considering the foreign language versions have only been around since late March. The game has gone viral in Brazil, with 750,000 downloads from there in the last 4 months.

Date Ariane has a gaming channel on You Tube with over 100 videos listed. (almost all the most recent are in Portuguese). A general gaming search produces 473 videos currently.

I’m currently in the process of uploading new versions of the games that include over 100 new renders like the one above. Notice how the window reflects the interior now, which happens when it is dark outside. All the new renders are in the living room and the drive-in diner.

English version build 112 has a number of fixes and tweaks to game play covered in detail here.

I can’t change the international versions much without killing the translation mechanism, so the minor tweaks I made to the English version are not in the International versions. However, the improved pictures are there, and also a new TITLE SCREEN! Once released the French, German, and Portuguese versions will no longer say they are in beta.  More build notes and bug fixes here. All versions should be updated by the end of the month.

Something’s In The Air has now passed 500,000 downloads. There seems to be a lot of call for a Portuguese version, but it would need 6 to 10 translators to do it right. I could release a machine translation that I know everyone would hate.

Got some ambitious plans for the future, including a 6 episode season of stories involving Ariane and Rachel where this is the first episode. I’m also thinking about new games involving SITA girls Paula, Wendy, and Janice. (You are probably trying to remember who Janice was, aren’t you?)

I’m also considering an HD versions of Date Ariane and SITA that I could make available for sale on Steam or something, that would be made from high resolution PNG files like this one or this one.

I think I got my work cut out for me.

Date Ariane in 4 Other Languages

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One of my projects for the year was to arrange translations of Date Ariane in at least 4 other languages: French, German, Portuguese and Spanish, and I am happy to say all 4 should be available by the end of the month.

Date Ariane Español

Spanish is widely spoken throughout the America’s and I kind of sort of speak it. Once upon a time I was actually fluent.  The problem was that there really hasn’t been a demand for a Spanish translation, so not a lot of volunteers to help translate it. But I needed to do one translation to figure out what I was doing, so I basically “Machine” translated the game with Google Translate.

If you ever tried to translate anything in Google Translate, you know how inaccurate it is. I used my limited Spanish skills to fix as much as possible, but still the results are according to one native Spanish speaker who tried it, “A little creepy”.

I’m hoping soon that the game will go viral in a native Spanish country, so I can get some volunteers to correct the translation, until then, you’re stuck with “a little creepy”.

If anyone wants to take a stab at fixing the translation you can go here.

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Seduire Ariane Français

Date Ariane has caught on in both France and Quebec so much so that there are guides written in french for “Seduire Ariane”, which I know literally means seduce Ariane, but I’ll roll with the common translation.  Part of the popularity is due to http://sharks-lagoon.fr/ an French/English website dedicated to games like mine.  I posted a notice for translation help and got quite a few volunteers.

The French version is 100% human translated, and even I a non-french speaker can tell the difference.  The funny thing is that just a week before the French version was ready for a beta release, the game went viral in France thanks to a popular vlogger name Squeezie who posted a video on March 7th that got over a million views:

The result was that my site crashed, first time that happened since I removed the online version.  Anyways, I have been posting links to the french beta around french websites that link to my english game.

I’d like to thank Mathieu Martineau, who got the ball rolling, Pseudo555 (one of the guys from Shark’s Lagoon) who did the bulk of the translation work, and OL, who came in near the end and did a ton of grammar and spelling corrections, including the download page. Other helpers: Dipsode, maniusz, Ramses212, Thedevilsadvocate, and Ticamus.

The Spanish version has gotten around 1,000 downloads in the month it has been available, the French version has gotten 6,000 downloads in the week it has been available.

Odd version trivia: Only version with a translated title.

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Date Ariane Deutsch

Just released.  Since the beginning of 2016, Germany is the #1 source of visitors to ArianeB.com, and I have reason to believe it may be due to another vlogger name Pandorya, who posted a series of “Let’s Play” videos in German. This was the first of what looks to be 9 videos:

Anyways the German line translation was 97% complete when I realized I need to do the scripting and testing ASAP.  I’m getting it down to a science and I finished it over the weekend, just as the final items in the German translation were being done.

Thanks to Thomas Kiehl who has done 70% of the work, Bardo did another big chunk, and Daff, Airjoe, ebenezum, Nico, Kurai, Terrorbait, Crowd, and crayon all pitched in.

I should warn you that Thomas has a wicked sense of humor:
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Kind of wish I knew German, who knows how many odd jokes are in his German translation.

Odd version trivia: The board game Pachisi has been renamed “Mensch ärgere dich nicht” or “Dude, don’t get angry”, which is a version of pachisi popular in Germany going back to World War 1.

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Date Ariane Português

This is now released. Unfortunately, it is only 93% human translated for now. There is one page left on the Portuguese translation page that was machine translated and needs to be corrected. There will be updates once it is done.

Update 3/25: The now 100% human translated Portuguese version is now available to download!

brazil1Date Ariane has a huge fan base in Brazil. Two years ago while I was making the graphic updated version, a link to my page on a Brazilian based “hot links” tracker spent most of the year in the top 40.  Also my Facebook page has so many Brazilian visitors, that Facebook apparently thinks I’m based in Brazil.

So yes, I wanted a version of the game that Brazilians can enjoy. My two primary translators are Henrique Riffel who speaks Portugal Portuguese did most of the pre-dinner and dinner texts, while Danilo Bini who speaks Brazilian Portuguese did most of the post dinner scenes. Hopefully the sudden change in accent isn’t too jarring to native speakers.

Odd version trivia: This version substitutes “Country” music with “Samba”. There is such a thing as country music in Brazil called Sertanejo, but it is slow melodic music that is difficult to “fast dance” to.

Update 5/12: Date Ariane has gone viral again in Brazil thanks to yet another popular video blogger. I find it charming that there are crazy video bloggers in every country and language.

Other languages?

I have had inquiries about the possibility of other languages. The lesson I learned from the Spanish version is that there needs to be a decent amount of interest in a language to make it worth while, so if you can organize a group of translators and I can see interest via web traffic, I may entertain other languages in the future.

As for “Something’s In The Air”, its popularity is significantly lower than Date Ariane and it has nearly 4 times as much dialogue, so for both of those reasons it will remain English only.

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Since its release in July of last year, the renpy version of Date Ariane has been downloaded over 1 million times! That’s a huge milestone for an independent game!