Visual Novels by Ariane Barnes
Date Ariane Remastered
Date Ariane Remastered Paths
Date Ariane Remastered Achievements
Ariane In Paradise
Ariane En El Paraíso (Spanish AiP)
Preview and Screenshots
Date Ariane Deutsch
Date Ariane Español
Date Ariane Português
Seduire Ariane Français
Something’s In The Air
Rachel and Ariane
Download or Read Online
Strip Crazy Eights
2022 Pictures of the Week
2021 Gallery Pictures of the Week
2021 Hopepunk City Pictures
Weekly Pic Gallery 1: 2020 New Pics
Weekly Pics Gallery 2: DA, SITA, and R&A
Weekly Pics Gallery 3: Ariane in Paradise and Unfinished Project Art
A Day In The Life
2021 Gallery Pictures of the Week
To celebrate the success of Hopepunk City (now available), the cast took a much needed tropical vacation. Supposedly this is a nude beach, but with this crew all beaches are nude beaches.
I spent the year improving my Poser techniques, so to prove it I re-rendered the Christmas picture I did last year using a ton of techniques I learned and using Superfly Cycles on Poser 12.
Part 3 of Ariane naked in strange places. This looks to be a lake with bits of ice floating in it. Probably not a good place to be naked if you ask me. The lighting is odd but beautiful in this one.
Part 2 of Ariane naked in strange places, this time it looks like New York City. The IBL file info says this is Brooklyn, but that looks a lot like the Queens borough bridge in the background.
I realized I haven’t done any nude pictures on this site for nearly 2 months, so I’m doing four over the next month, and then I’m closing out the Picture of the Week for the year to focus on a project I am working on at Patreon, which you should really check out. So here is one using an HDR (a 360 degree photo) on the walk of fame in Hollywood. Looks like it is morning, a “walk of Shame” on the Walk of Fame?
This is my Halloween 2021 picture. Yes it shares the same theme as last year, but nothing this year really clicked. From left to right Rachel as Poison Ivy, Ariane as Harley Quinn, and Maya as Catwoman.
Bonus image from the same rendering session:
Playing with IBL again, this is a background taken underwater. But instead of putting Ariane in scuba gear, I thought I’d just create a surreal image for your enjoyment.
My pictures of the week on arianeb.com lag a month behind Patreon, so this weeks picture is from Strip Crazy Eights, which came out a month ago. This is a rare image that pops up on the game if you have the PC or Mac version, and if you set the background to building lobby, and if you play as a female, and if you turn on where everybody loses clothes if there are 4 draws in a row. Buy the game today!
This is my latest IBL created image. You are probably wanting to know who the couple is. These are the new player avatars for Hopepunk City. The game will allow you to pick one of three origins, the player character from Date Ariane and Something’s In The Air, the player character from Ariane in Paradise, or a new character all together. To represent yourself, you can be the male or female avatar from Ariane in Paradise, or you can be one of these people.
Ariane and Rachel are hitchhiking across the desert. Where they going? I don’t know, “Burning Man” happens about this time of year. If you are wondering why this looks so realistic, I played with a Poser script called EZDome that uses IBL files (360 degree photos) to create accurate background and lighting for putting your CGI model in the photo. Hollywood does this all the time for green screen work. It works by creating a 360 degree dome. You can click on the background to locate where the sun is, and it will position a “sun” light at the perfectly matched angle. The next step is not automated, I add a second HDR light using the accompanying jpg of the 360 image for the “color”. It creates 360 degree light that matches the image. The result, if done right, is a render that looks like Ariane is standing at the exact place the background was taken. You can render at any angle and the light will perfectly match the background. It is just a matter of finding the perfect angle to render from.
Finishing up test renders for a
Date Ariane Remastered
with some nudity. For naked Ariane I am experimenting with a “weight mapped” version of Victoria 4.2 called
. Weight mapping was something introduced in Poser 11 to make it easier to pose figures so that joints like shoulders, elbows and knees look instantly natural, something that
doesn’t have yet. Daz3D who owns Victoria 4.2 has authorized an official plugin to add weight mapping to the figure for use in Poser 11, and that has led to Sasha-16 which adds a host of features, but you need to own Victoria 4.2 to use them. The problem is that Vicky 4 clothing doesn’t work on Sasha-16, even when you copy the morphs. My solution is to have two Arianes, one in generic Vicky when clothed and one in Sasha-16 when not clothed.
This week is more tinkering around with doing a remaster of Date Ariane. Since last week I showed off a potential new main outfit, I thought I’d show a potential new “little black dress”. This one is dynamically draped over Ariane (one of the things Poser does better than Daz Studio), but it is harder to set up than DForce, which is the Daz Studio equivalent. Alas this particular dynamic dress is a little too short.
In between moving in real life, I found a potential new home for Ariane, for the Date Ariane Remastered project. It is a furnished home which renders really well in Cycles Superfly, which is what I plan to use for all the Remastered pictures. First thing I did is paint the walls red, and replaced the generic landscape with the traditional Diane and Cupid picture. Also had to bring back the white sofa as it is a very versatile prop. I’m experimenting with fashion as well, high waist pants and crop tops are in right now, so I’m trying that, but this project is still on the back burner, just having fun for now.
Saw a picture on line of a nude model eating pizza, and decided that could be a Rachel picture, so I reconstructed it for you here. This is my first original render made with Poser 12 Superfly on my new computer with an RTX 3080 card. Renders look amazingly sharp and fast taking maybe a minute to render at Ultra OptiX quality.
I was reminded that April 22 is “Earth Day” and wanted to do something with that theme. Then in my e-mail I got a newsletter from Poser that includes a nice tribute to a 3D artist named Dinoraul, who recently passed away. I loved his modeling of historic animals and they are of very high quality, but didn’t get a chance to purchase any until I came up with the Dodo plot in Ariane in Paradise. So I thought Earth Day and Dinoraul tribute, I should release the dodo selfie from AiP. When I pulled it up and took a closer look I found that the shadows around the feet were off. Pulling up the image in Poser, Ariane and the Player Character are actually hovering over the ground. So this week’s picture is a corrected re-rendering as well as a tribute.
I’ve decided that my next project after Hopepunk City is Date Ariane Remastered. A lot of the games in this genre have been using cycles rendering and other technologies to make pictures look better and better, and I think it is time to do the same for Date Ariane. Full 1920×1080 renders mostly in superfly when possible, plus both male and female avatars and an interface similar to Ariane in Paradise. This is an early image.
This week I spent the week setting up a new set inspired by “Cyberpunk” and “Times Square” with lights and huge lit up advertisements. It is also a red light district type of place with burlesque, strip clubs and brothels are all sort of congregated in one place. It is also elaborately decorated with elements from all four games spread out on the busy set.
And then for the “Pic of the Week” I put Ariane and Rachel in front blocking of most of it. Don’t worry it will show up a few times in the next game.
This is a test image inspired by “John Carter and the Princess of Mars” using Ariane playing
. The character is canonically naked except jewelry, which of course was changed in the Disney version. The creature on the right is a 3D creature I have with six limbs, but looks nothing like a Martian described in the classic Edgar Rice Burroughs novel.
February, I have been doing re-renders of different games. This week it is
Ariane in Paradise’s
turn. The original game picture is set in mid afternoon, I changed it to dusk. The original was rendered in Superfly, this is Firefly. The superfly original looked like a photo, this looks like a painting.
Ariane also looked smaller and wore shoes to be consistent with the picture series in the game. No need to follow that protocol for single pictures.
Continuing my pattern of new renders of game pictures, I thought with the record cold weather I would re-render this ice skating scene from
Rachel Meets Ariane
Besides moving the characters closer together from
, and zooming in a bit, I also changed the render engine to superfly.
To get scenes designed to render in Firefly to render in Superfly, you have to change the materials. The trees and pond an ground came with materials for both FF and SF, so that was easy, and I use a script to change skin textures to SF. I used a generic red velvet texture on Rachel’s jacket, and a generic black leather texture on Ariane’s jacket. I also adjusted the light to work with SF and this is the result.
I decided to continue to take game images and re-render them in different ways. This is “outsideclub2” from Something’s In The Air, but I changed the lighting and opened up the aperture, causing the background to blur, then took the newly rendered image and did some color correction. The result is a really striking picture of Rachel in classic model mode.
This is a new image from the latest release of Date Ariane which has an option for a topless barbecue. Game available for sale at
I really like the lighting and Ariane’s mischievous smile in this picture.
Date Ariane Games
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