The Deal with “Rachel Meets Ariane”

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Bottom line is this: I will not be releasing Rachel Meets Ariane The Game anytime soon, possibly never.  The good news is that the online story will be more complete, and a part 5 is coming, maybe a part 6.

The Rachel Meets Ariane game has always been nothing more than the Rachel Meets Ariane story I have been publishing in serial form for the last couple of years, but complete and with some minor added choices along the way.  The “game” version was just the same story but presented in a different format that emphasizes the pictures.

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I was planning on putting it into game form because online you cannot view the full size art work properly. While the last two games had over 1000 images each, this one has less than 200. No sound or music and no animations, just an illustrated story.

People seem to be under the impression that this game was going to be all new. It was always going to be a rehash of older material, and I don’t want to mislead anyone.  Also, putting out another “game” is a lot of work, and there will likely be demands for different versions for different devices and different languages. Keeping the material “online” makes everything a lot simpler.

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I came to this decision this week while trying to finish the game. The whole project has been experimental, and I am not sure the experiment worked. I have very limited experience writing stories of any sort, and I wanted to challenge myself in writing a longer narrative.

I was trying to finish “Part 4” which my idea was to have choices leading to 3 possible endings. I was writing a draft of the third ending — an ending that is supposed to conclude Rachel’s arc — and it was not working at all.  I was trying to squeeze too much detail into too short of a timeline.

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After thinking long and hard about the narrative problem, I decided that the story works better in serial rather than in parallel. So path 1 will be the only path, and path 2 will be rewritten to be tacked on to the end, and the incomplete path 3 will either end the story, or take it in a new direction.

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So, I just published the official canon “Part 4: Rachel and Ariane go to the Top Club” that is shorter and less complicated than the draft I released prematurely last winter and ends on a nice little cliff hangar.

I also updated parts 1 and 2, correcting grammar and spelling errors. Part 1 was written in the past tense before, I corrected it.

I will repost the multiple ending material I released before for part 3 as soon as I am able to convert the original HTML pages to WordPress format so you can once again see all 10 possible photos Rachel took of Ariane in the fall.

I’ll bounce the soon to be released Part 5 which takes place over Christmas and New Years off the end.

Sorry to disappoint about the game. Ultimately, This plan will work out better.

UPDATES!

I just finished updating the Rachel and Ariane pages.

1. The Rachel Meets Ariane page has been updated with new HD (1960×1080) renders that I created for the game.

2. The Rachel Takes Ariane’s Photo page now has all the original choices, meaning there are 12 different versions which you can read by making choices for Rachel.

3. All of the pages, including the 12 different versions of part 3, now have a gallery at the bottom, where you can see the full sized 1960×1080 versions of the pictures used in the story.

Upcoming Game Projects!

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Sorry I haven’t posted much this past month, I figured it was enough to move my site to a new page, then I spent the rest of April very busy in real life.

Everyone keeps asking when the next game is coming out, and the truth is I don’t know. Here are a list of projects I am hopefully going to finish some day.

Project 1: Rachel Meets Ariane The Game

The story of Rachel Meets Ariane has already been written and shared here, however the game will add some variations and display it in a high definition presentation that is a little more aesthetically pleasing. It is “mostly done” except I am working on variations of choices in part 4 that result in variations of endings. Biggest obstacle right now is that I have yet to finish writing the alternate endings, then I still need to illustrate them.

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Project 2: Date Ariane HD

Basically this involves re-rendering all the images in Date Ariane to size 1500×900 and also correcting lighting and other aesthetic issues along with very low compression. The result should be the best looking version of the game ever, but probably twice as big for download purposes. This will be for PC, Mac, and Linux only as it will be too big for android devices. Status: I’m about half way done.

I was sent a new German translation that works with the latest English version, I will probably release this very soon for German speakers. It also has a feature to switch between German and English. I guess this means Pandorya will have to do a bunch more videos. I hope to move the German translation to Date Ariane HD as well when it’s ready.  Status: I just need to get around to it.

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Project 3: Unnamed Ariane Reunion Project

Inspired by Chaotic‘s choice to allow players to pick their gender, I thought I’d create a 4th Ariane game where players can choose to play as the male player character from Date Ariane and SITA, back from a lengthy business trip and anxious to reunite with Ariane, or play as Rachel, back from a lengthy business trip and anxious to reunite with Ariane.  So far, all I got is a concept that might involve some sort of adventure with the gaming guild that both Rachel and the Player are involved with.

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Project 4: SITA HD

Like Date Ariane HD, this involves re-rendering about a thousand pictures in 1080 resolution so it looks a lot better, but also in the Rachel Meets Ariane game I am introducing a new choice system that eliminates the need for picking “prequel” choices, and I want to implement this into Something’s In The Air as well.

Rachel and Ariane: An Experiment in Storytelling

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After finishing the Renpy version of Date Ariane back in July 2015, I have been tinkering with the idea of what would happen if Ariane (of Date Ariane fame) and Rachel (of Something’s In The Air fame) were to meet.

I made both games for my own entertainment, and I am glad they have been successful. So I started tinkering with Rachel and Ariane being the third part of the trilogy.  I’ve never tried writing a story like this, and so I’m not sure what I am doing, and kind of making things up as I go along.

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So far it is coming off as “official fanfic”. I struggle with the writing part, but I am really having a lot of fun doing the pictures part, which is why I keep going.

I released part one in October 2015, a piece at a time until the final part was released on Halloween, when the story was set.

It starts with a “meet cute” as all rom-coms do, in this case they show up to a Halloween party dressed the same.  As they get to talking they discover they are the same in a few other ways as well.

After Ariane finds out Rachel is a supermodel, Rachel takes Ariane home and tests her in a few ways. Ariane passes the tests, and they end up getting drunk together.

It ends with Ariane revealing her never before revealed job: game developer. Rachel, being a game addict herself, is intrigued and wants to get together again.

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Rachel Dates Ariane is set about two weeks later, or mid November, though there was over a year before I released it in November 2016.

It almost follows a typical “Date Ariane” date. Rachel comes over, and they play video games (tying back to the end of part 1) then they go out for dinner. This time to a pizza place they both like (Pizza Mia shows up in both games). Then back to Ariane’s and some naked hot tubbing.

Rachel then makes a (intentional?) move that results in the two of them in bed naked together.  Can two mostly heterosexual women find love? or is it doomed to “friendzone”? Is that necessarily a bad thing?

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I just released part 3: Rachel Takes Ariane’s Photo. I tried to make it more game like with choices to eventually turn it into a game, which I actually made, and found it repetitive as most of the choices end up in the same place.

So I just converted it to HTML and posted it all at once. It’s about 23 HTML pages total using simple links to the choices you pick.

It takes place still in November, with still autumn colors (which is part of the plot). The two key scenes for me are the “short cut” and Rachel setting up cameras.

I establish in the games that Ariane is a bit of a dare devil or “Action Girl”, but never get a good opportunity to demonstrate it. The short cut scene is Ariane demonstrating that part of her personality to Rachel, who being a science geek is not all that thrilled with that side of Ariane.

Then when we get to the the actual picture taking, Rachel is the one demonstrating her personality, talking about photography in a geeky way and having it go way over Ariane’s head. The photo session itself is very clinical and very professional, the way a supermodel likes it, and with the exception of one version of the photo shoot, no where near as sexy as the ones Ariane did in Date Ariane.

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Control of what happens to the photos is in the hands of the photographer, or the party that commissioned the photos in the first place. That means Ariane has no control.

The objective here is to add a little bit of conflict. Differences that could get bigger later.

I’m working on a part 4, which basically would be act 3 of a typical 3 act story: Things get worse before they get better. It’s tough to write characters I like struggling with stuff, so I am struggling writing it. I don’t know if it will be linear like parts 1 and 2, or whether there will be multiple versions based on choices like part 3.  Depends on what works best.

Even if you don’t like the writing, I think I did some great pictures here. The pictures are actually bigger than they display on the web page, parts 2 and 3 are 1960×1080. Just right click and view picture to see the full sized images.

Date Ariane The Game: One Year Later

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This weekend marks the first anniversary of the release of the Renpy version of Date Ariane: The Game.

Since its release, it has been downloaded 2.7 million times, which is pretty darn good for an independently produced game. There may be some overlap as multiple versions were released, and people were updating, but in the same time frame I have had over 2 million unique visitors to the web site.

Some numbers: 55% were windows downloads, 38% were android downloads, 6% were Apple Mac, and 1% were Linux.

61% of the downloads were in English, 28% were in Portuguese, 8% in German, 3% in French, and 0.6% in Spanish.

Pretty impressive considering the foreign language versions have only been around since late March. The game has gone viral in Brazil, with 750,000 downloads from there in the last 4 months.

Date Ariane has a gaming channel on You Tube with over 100 videos listed. (almost all the most recent are in Portuguese). A general gaming search produces 473 videos currently.

I’m currently in the process of uploading new versions of the games that include over 100 new renders like the one above. Notice how the window reflects the interior now, which happens when it is dark outside. All the new renders are in the living room and the drive-in diner.

English version build 112 has a number of fixes and tweaks to game play covered in detail here.

I can’t change the international versions much without killing the translation mechanism, so the minor tweaks I made to the English version are not in the International versions. However, the improved pictures are there, and also a new TITLE SCREEN! Once released the French, German, and Portuguese versions will no longer say they are in beta.  More build notes and bug fixes here. All versions should be updated by the end of the month.

Something’s In The Air has now passed 500,000 downloads. There seems to be a lot of call for a Portuguese version, but it would need 6 to 10 translators to do it right. I could release a machine translation that I know everyone would hate.

Got some ambitious plans for the future, including a 6 episode season of stories involving Ariane and Rachel where this is the first episode. I’m also thinking about new games involving SITA girls Paula, Wendy, and Janice. (You are probably trying to remember who Janice was, aren’t you?)

I’m also considering an HD versions of Date Ariane and SITA that I could make available for sale on Steam or something, that would be made from high resolution PNG files like this one or this one.

I think I got my work cut out for me.

Ariane and Rachel at Star Wars II: The Espresso Strikes Back

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A continuation of this story.
Note: this is basically a review of Star Wars the Force Awakens in story form, I avoid most of the major spoilers but if you want to avoid all spoilers, you probably want to wait and read this later.

So we all left the movie with smiles on our faces, eager to talk about the film we just saw. Rachel pointed her toy blaster at the coffee stand next door.

Rachel started, “So I can tell by our smiling faces that you all enjoyed the movie as much as I did.”

“I just have to ask,” interrupted Paula, “When did you get your hair done, Ariane?”

“Rachel did it in the theater while we were waiting for the movie to start,” I explained. “She said I needed a more Star Wars hairdo.”

“I wanted to do it with three pony tails like Rey in the movie, but I only had two hair ties,” explained Rachel.

“Cute,” said Paula.  “With that out of the way, am I the only one who felt like I was rewatching the original Star Wars?”

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I agreed, “Yeah, it felt like a remake with the serial numbers filed off. There are so many obvious parallels, a new Darth Vader, a new Grand Moff Tarken, a new Obi Wan, a new Death Star, a new Emperor and a new Yoda. They all just have different names, except Chewbacca. Props for gender swapping Luke and Leia.”

Rachel looked puzzled, “I get your analogy, you are saying Rey is basically this movie’s Luke Skywalker, complete with light colored clothes and a desert planet home, but who was Leia?”

I said “Finn” and Paula said “Poe” at practically the same time.

“I think you are both right.” said Rachel. “While the plot is note for note nearly identical to the first movie, it is not a perfect remake. Finn has more in common with C3PO from A New Hope than Leia. I’m not sure there is a Leia.”

“Noted,” I said, “Still the lack of originality in the plot is my biggest complaint.”

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“Not mine,” said Paula, “I know this is science fiction, and I know George Lucas has an explanation why 12 parsecs is used as a measure of time and not distance, but sometimes the liberties they take are just way too silly.

“You would think that after the first two death stars were so easily destroyed that the bad guys would have learned their lesson, bigger is definitely not better. Now they turn a planet into a space station?

“How does this ‘Star Killer’ move around the galaxy and still have an atmosphere?  The fact that they are creating artificial sunspots and sucking a sun’s plasma away would in and of itself destroy the atmosphere of the converted planet, but also the electromagnetic discharge of these artificial sunspots would fry all the electronics in the entire station.”

“Umm, good points,” said Rachel cautiously. “Excellent observations Professor as usual.”

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Rachel continued, “My biggest complaint is what was missing. Disney wiped out the Timeline of Legends also known as the Expanded Universe so they didn’t have to worry about continuity with the books and comics that continued the story after Return of the Jedi.

“Instead they dropped clues to a completely different timeline that is just as interesting. Luke disappeared? Han and Leia had a son? Where did this First Order come from and how did it get so powerful?  I want these stories dammit!”

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I had to laugh. “It seems we all have our own little biases that change how we see the world,” I said. “I like new and different, and complain when I see sameness. Paula is the scientist who views the world scientifically, and Rachel is the sci-fi geek who likes great stories.”

My statement created a lull in the conversation, Rachel and Paula both quietly took sips of their coffee and I joined them.

“Still…,” said Paula finally breaking the silence, “Good movie.”

“Yes,” Rachel and I said simultaneously before getting back to our coffee.

Ariane and Rachel Go See Star Wars

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I was on my way to the local premiere of Star Wars: The Force Awakens when I was accosted by a stormtrooper.

“Halt right there, let me see your pass!” the stormtrooper said, though I could tell it was Rachel under there.

“Aren’t you a little short for a stormtrooper?” I asked.

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“Ha, good one!” Rachael said as she was taking off her helmet.

“Thanks, you look ready to see this. Are you excited?” I asked.

“Of course.” she said, “By the way where is your costume?”

“This is my costume,” I said, “Can’t you tell, I’m Jessica Jones.”

“Ah, of course. I just have a couple of problems with that.” she said.

“First, I recall you wore the same outfit the last time I saw you, and second, Jessica Jones is part of the Marvel universe, and we are here to see Star Wars so you are supposed to dress like someone in the Star Wars universe.”

I of course knew this would come up. Rachel is a sci-fi geek and tends to go all out. I decided to have a little fun.

“I can’t help it if Jessica Jones happens to dress like me, besides isn’t the Marvel universe and the Star Wars universe the same thing?”

Rachel gave me an odd look, so I continued:

“I mean Star Wars and Marvel are now owned by Disney, and if all the Marvel comics are set in the same universe, and Marvel published a bunch of Star Wars comics in the ’80s, then they have to be the same.” I did my Google searching before I arrived.

“Nice try,” said Rachel. I knew some geekiness was about to come. “The Marvel Star Wars comics did not contain any references to other Marvel characters, and even if they did, they are not canon, and even if they were canon, they would be part of the old ‘expanded universe’ which are now called ‘The Timeline of Legends’ which Disney decided to drop for the new movies. Also since 1991, Star Wars  comic books have been published by Dark Horse Comics.”

“Sorry,” I said, “I didn’t understand most of that.”

“That’s OK,” replied Rachel with a sigh, “Someone who is better at explaining stuff is on her way here now.”

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I turned around and a red-headed woman dressed similar to “Rey” from the trailers with a BB8 droid rolling beside her.

Rachel made the introductions “Hello Professor, I’d like you to meet Ariane Barnes, the friend I was bringing.”

“Nice to meet you Ariane,” said the professor, “Just call me Paula. As you can guess I teach at the college, and Rachel has taken a couple of classes from me.”

“Well nice to meet you too,” I said, “Nice droid.”

“Thanks,” said Paula, “When I heard that they made a droid like this for real for the movie, I figured out how it works and built one for myself in the college robotics lab. It’s not perfect but it’s a work in progress.”

“Uh, Paula,” said Rachel hesitantly, obviously she prefers to call her Professor, “We were just discussing if there were any connections between the Marvel universe and the Star Wars universe, what do you think?”

“Sure, that’s easy,” said Paula who grabbed a smart phone from a hidden pocket and tapped away for a good minute or so at an impressive speed. Even more impressive is what happened next.

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Paula’s BB8 droid turned around and displayed a holographic projection into the street, then Paula started to explain, “As stated in the introduction of every film, Star Wars is set ‘in a galaxy far, far away’ while the outer space adventures in Marvel are primarily set in our own Milky Way galaxy mostly on Earth but also other planets in the galaxy in the case of Guardians of the Galaxy, or even parallel realms like Asgard in the case of Thor. So Star Wars and Marvel could be in the same universe, but on different galaxies which explains the lack of crossover.  Any questions?”

“Yeah I have one,” said Rachel, “How the hell did you just do that?”

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“Just some new tech we’ve been working on, I decided to add it to my droid here, even though it still does not work in daylight or under bright lights,” explained Paula.

“What generated this question in the first place?” she asked.

“Oh I didn’t have a Star Wars costume to wear so I just dressed like normal and told Rachel here I was dressed like Jessica Jones.  She as expected, geeked out on me with trivia,” I explained.

Paula laughed, “Rachel actually knows more about this stuff than I do, I’m not even sure who Jessica Jones is.”

“A TV show on Netflix that came out last month, based on a Marvel character, it’s really good if you get a chance to check it out,” explained Rachel as she put back on her stormtrooper helmet. I agreed it was good.

“Oh, maybe I will,” said Paula, “I don’t watch much TV, my spare time has been spent working on BB here.”

“Well good job on BB8, I’m thoroughly impressed with him,” I said.

Rachel agreed, then said, “I think it is time we go in and find our seats.”

stormtrooper and BB8 TM Lucasfilms Ltd.
Female stormtrooper and BB8 by rduda
Jessica Jones TM Marvel Inc.
App enabled BB8 droids are available from Apple

Something’s In The Air now works in Android

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It has been a long time coming, but Something’s In The Air is now available for Android. You can download it at https://arianeb.com/sita/download.htm

The early version of Renpy that Something’s In The Air was written in was not Android compatible, and when I tried to upgrade to the latest, it broke a lot of the game puzzles. After a couple of weeks of figuring out how to fix the puzzles and doing a full play test, I decided to upload it to my site, only to find out no one was able to get it to work.

I finally got a hold of an android tablet and confirmed that there was an issue. In my attempt to fix it I made a special Android only version of the game with smaller pictures and removing the player name feature (input prompts are a known bug in Renpy android). Neither of those were the issue as it turns out, and I finally found that the issue was a misplaced file. Still I am keeping the smaller pictures and no player name feature out of the Android version. I play tested all the potentially problematic puzzles and they seem to work.

It takes a while to load, and some of the animations stutter a bit, but it works.

The Other Updates

The PC, Mac, and Linux versions have been upgraded, taking advantage of the new Renpy features, as well as sharing the same “theme” as the recent Date Ariane version.

I am calling the newest version the “third edition” like a normal novel would. There have only been minor changes to the text and story, predominantly where it comes to events of the “last date with Ariane”.  I dropped the ability to import dates, it was not that popular anyways, and instead created 33 “last dates” that cover most of the major events from “Date Ariane”, I left a few events out and left out details to prevent “spoilers”  for players who play Something’s In The Air first.  Unlike previous versions, you can change the “last date” in the middle of the game. You used to have to start a new game.

Another change from the last version: No more on screen keyboard. It felt a little tacky and not Android compatible. However, there still may be issues with people playing on tablets who cant use their keyboard to type a name in.  As a back up, you can pick from a list of 48 male names.  Names can also be changed at any time in the middle of the game. (this feature is not in the Android version)

Also, buttons are bigger in height, smaller in width. This makes them easier to touch when playing on a small tablet or phone. I changed the main font as well to make it easier to read on smaller screens.  I also fixed a few pictures either because they looked bad or they were not consistent with the new Date Ariane.

A new added feature: You can turn off the “soundtrack” music without turning off the important to the plot music. Music in dance scenes, movie scenes and concert scenes will play as normal, but theme music and background music will not play when soundtrack is off.