As I have mentioned numerous times before, the “sequel” to Date Ariane, known as Something’s In The Air features an updated model of Ariane, that took quite a bit of work to get right. Redoing over 1000 pictures from Date Ariane is out of the question for the foreseeable future (but I’m not saying never). But if I ever got around to it, this is what it would look like. The old hairstyle was not designed to work with V4 models, so I found something close.
I now have a decent sized wardrobe I could use, but the reason I am doing these pictures is because there is a “flashback” scene in the sequel where I used around 20 old pics. The problem is that the old model and new model are too different and the flashback is a little disconcerting. But if I make it too different from the original, that would be too disconcerting for those who are very familiar with the old model. So I found V4 wardrobe that is a close approximation to the wardrobe used in Date Ariane to recreate the scenes I am flashing back to. It is not perfect, the black dress in the original is strapless. But it is a good stand in and it looks great. The restaurant in the sequel has a different decor than the first game (they now use table cloths!), the pic at the top is sort of a hybrid of the two decors.
“Replacing” the old V3 model with the new V4 model is sometimes as easy as a few clicks, but the pose that the V3 was using will get messed up every time. Many pictures it is not important, I can just load another pose that is comparable, but many others where Ariane is interacting with other objects, that gets messy.
Sometimes it is not just a new model. There is new technology. I posted once about my work around for water issues, but I have found others that have solved it. Water can now be manipulated, and renders can both refract underwater items, and reflect above water items. Water turbulence is also controllable.
Ok, I have shown you new Ariane in a red shirt, in a black dress, in a blue bikini. What’s left? Oh yeah…