SITAR Build Notes
1.5
I just released a minor update to Something’s In The Air Redux to go from 1.1 to 1.5. The main purpose of this update is to fill in all the missing lines that were not voiced before, about 150 of them total.
Places in the game with new dialog:
- The Elemental Realms game scene is now fully voiced
- The dialog when you meet Rachel at the bar
- The Photoshoot scene
- Paula’s technical explanation of weather control is now voiced
- Unvoiced extra questions you can ask Suki, Alt Rachel, or Lizard are now voiced.
1.11
Version 1.11 is a minor update to 1.10 (the update that added AI voices to the full game), it includes a few lines that weren’t previously voices as well as some minor bug fixes found while getting the game ready for Steam. This version is almost identical to the version coming to Steam in September.
1.10
Full NPC voicing of every path and ending in the game. 3,400 new lines via AI voicing using Eleven Labs.
Not everything is voiced, player, narration, long explanations and puzzles are not voiced. My philosophy regarding what gets voiced and what does not is explained at https://arianeb.com/2023/07/16/voicing-visual-novels-with-ai-voices
Some new surprises like the opening section of Veronica path, designed to look like a cartoon because it is not in first person, has voice bubbles — a new feature of Renpy 8.1 (pc and mac versions only). I also made minor plot changes to make the game compatible with a future Steam release.
Demo versions have also been updated with voice. Android and 32bit PC versions have also been updated with voice.
1.01
- Fixed issue where you would not be able to date Rachel again after finishing the ending, getting “BarRachel4” index out of range, message.
- Fixed access to “skip the intro stuff” and “Play MMORPG with your guild” after completing the first ending, but haven’t re-enabled Rachel extras again.
- Updated Executive Producer and End Credits
- Added partial voicing to the three endings including the “Something’s In the Air” path. Voicing does not include long dialog trees, players name, and long instructions irrelevant to the plot. Because it also does not include Elemental Realms, the first voice on the SITA path is the store clerk at the convenience store, and only with an introduction.
- Once token game is over, the rest of the path is voiced except the long instructions about how weather works.
- I’m only doing voices on PC and Mac versions. Android version is unvoiced, but does include bug fixes.
1.0 4/23 stealth fix
- Updated SITAR 1.0 on PC and Mac to fix some minor issues many might not have been experiencing, so I didn’t update the version number.
- If you are in the gallery viewing the notebook, then back out of the notebook using Prefs and Gallery, it would display the last notebook text on top of the gallery, this has been fixed to properly erase the notebook text on a gallery refresh.
- Updated the build to official Renpy 8.1 which just got released to sponsors (which I am), I was previously using a “nightly” beta build of 8.1 that shows up on the about screen.
- Updated the archive to properly include all images and sound files.
- Fixed a couple of text lines in Rachel Meets Ariane section that were not displaying properly even though the voice was working.
