The Problem of a Multi Grid Economy

From a Second Life perspective, a 3D Internet presents many challenges. The biggest one on the minds of most people is "How do I make money?" Because of the open nature of a 3D internet, any rules regarding permissions and copying simply cannot be enforced. The Second Life economic model will not work. There will be money making opportunities on the 3D internet, but the buying and selling of 3D goods for virtual cash can only be done in a closed off system like Second Life or an individual OS grid.

Why Open Sim is the Future Metaverse (and why it is not the present)

I have been following the Open Sim development for a couple of years now. Some of the latest developments have convinced me that if there is ever going to be a 3D internet, it will be based on Open Sim. I say this knowing that Open Sim currently has a rather low population of participants, low enough that one could question the sanity of such a statement. Well here is a brief summary of this conclusion.

The Mainstreaming of SL (or why I will reduce my coverage of Second Life)

We used to go to really original places like Svarga, Straylight, and Insilico and be amazed. Now dozens of new servers pop up monthly with similar looks to these places. It is getting harder and harder for builders to trump the latest, and even if they do get something amazing built, it gets lost in the noise.

The Potential of the Open Sim Paradigm

This is a detailed follow up to my earlier "comic" post about Open Sim. The Paradigm:  The Open Grid For those who do not know, Open Sim is an open source clone of Second Life. The Second Life download client, itself an open source program, can connect to an Open Sim almost as easy as …

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